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 The Final Word game review

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Top Gun: Fire At Will -- Spectrum Holobyte

You play the part of Maverick, and your priorites are clear -- follow orders, and keep Commander Hondo off your back. Top Gun: Fire At Will for the Sony PlayStation pits you against a league of enemies leading up to the ultimate challenge. Can you go head-to-head against an enemy MiG and survive? The only trophy for second best is a tombstone.

Top Gun as a game concept. Doesn't seem like a good idea does it? Know what it's not. Where should I start? Actually, the game itself is passable as far as flight sims go. The graphics actually aren't bad and neither is the sound. The enemy AI on the other hand is sorry as hell. Enemy planes don't even try to dodge as you blow them from the sky. The play contol isn't very good though making the plane difficult to fly and the only throttle control you have is afterburners on or off. On top of it all are horrible FMV sequences that wouldn't even make passable television on UPN. Top Gun is a OK game but is just not worth much more than a night's rental.

Grrrr... Ok, I guess I should get this out of my system... The gameplay graphics were decent although the clouds were horrendous, and the video footage -- while poorly acted -- was ok for full-screen FMV. Now, with that said, I have to say this game isn't all that good, in fact, I probably wouldn't even recommend it as a rental unless you were a major Top Gun fan, and then there would be hesitaiton. Play control is poor at best, with no flight control to speak of, and lame targeting (you essentially can't target, the game just automatically hits the enemies when you're close enough to them). This game is a poor cross between arcade-air combat and home-flight sim... while pulling off neither in the process. Beware...

>>>>> 23.5/50 <<<<< Jester R.I.P.
Graphics 3.5 3.5
Sound 3.5 3.0
Gameplay/Control 2.5 1.0
Longevity/Playability 2.0 0.5
Overall 2.5 1.5
Total 14.0 9.5