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 The Final Word game review

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Jupiter Strike -- Acclaim

Blast off for stellar combat across several levels of fully texture-mapped enemies, detailed game environments, huge bosses and more. Acclaim's forward-scrolling shooter, Jupiter Strike, is available for the PlayStation.

Jupiter Strike is the poor man's Starblade and the even poorer man's Starfox. Acclaim didn't suprise me a bit on this one as I'm used to playing crap from them. Jupiter Strike is a bad point-and-clicker masquarding as a 3-D polygonal shooter. It does have funky/weird/bassy level tunes and a totally kick-ass (one of the greatest ever made) computer-animated intro.

Oh wow does this game blow chunks. I haven't played a shooter this bad in some time now, and I'm glad for it. Playcontrol is nil in this title, as is the quality of the sound effects. What sucks is I thought "Oh cool, finally a flying shooter for the PlayStation!" BREEEP! Wrong answer. This game is hopelessly on rails, and the collision counter is useless to boot. What was Acclaim smoking when they released this title. If only I knew... And to think, I actually started to get impressed when I watched the opening cinema... doh!

>>>>> 13.0/50 <<<<< E.Phoenix R.I.P.
Graphics 2.5 3.5
Sound 3.0 1.0
Gameplay/Control 0.5 0.5
Longevity/Playability 0.5 0.0
Overall 0.5 1.0
Total 7.0 6.0