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 The Final Word game review

Terraforming -- Right Stuff

E. Phoenix
Terraforming had so much going for it; ship design, stage design, and above all, Syd Mead was behind it. In execution, Terraforming falls flat. Why? 1) uninspired music, 2) painfully long levels, and 3) a steep learning curve. In other words, stick with Gate of Thunder, Lords of Thunder, or even the old standby Download 2. You'll be much happier for it.

(08/95)