The Final Word game review
In Space Hulk you have to uphold the honor of your brethren, the "Blood Angels", and complete your mission. Navigate cramped 3-D passages in powerful combat armour in your pursuit of (or depending on the mission... defense against) the Genestealers. Creatures, who are bent on taking over all that they see -- which includes your destruction. This title from Games Workshop is for the play on the 3DO.
E.Phoenix
Space Hulk is a really cool strategy game with a great story and some incredible graphics. Notice, I wrote "strategy game". Space Hulk is not one of the many 3-D action clones. It is a very strategy oriented game which makes the 3-D offensive movement quite difficult sometimes: 1) You can not slide, which is understandable given the armor type -- though it makes attacks difficult sometimes, and 2) your movement is much slower compared to the enemy, and there is no run option (understandable, but frustrating none-the-less). One final gripe: Sometimes your weapon seems like it is hitting the wall next to you and the Genestealer walks right up to you and kills you unscathed.
R.I.P.
One word. Impressive. I went through three stages of opinion on this game. The first time I heard about it, I was pretty excited to check out the game. Then when I finally got my hands on it, I'm still not sure why, but I had a really hard time motivating myself to play the game. Then when I finally got down to it, I regreted the delay. This game rocks. The whole mood of the game is super intense, and had me on the edge of my seat constantly. And this game is not just a 3-D, run through the maze, bug-hunt... there is some major strategy going on here. Speaking of strategy, this game stays pretty true to the original table-top game, while adding actual hand to hand combat into the equation, along with an unshakable sense of urgency to complete your mission. As far as "bug hunt" style of games go, though, I would have to say this is the best I've ever played. Note, I said "bug hunt" and not "Doom-like". This game is nothing like Doom, so if that's what your expecting, forget it. This game is closer to a puzzle game in that you've really got to think out what the heck your doing, or you're going to be dead, mission failed. Period. And, speaking of missions, there are tons on this title. Training missions, missions from the PC version, historical missions, as well as the final mission which is too large to describe. Graphics are top notch, sound is perfection, leaving the only weak spot being play control. My one gripe here is the fact that you can not move sideways, or swivel your upper torso at an angle while walking, so as to snipe around corners (and even this problem is so minor that you forget about it after a couple of missions). A definite keeper!
>>>>> 45.0/50 <<<<< | E.Phoenix | R.I.P. | |
---|---|---|---|
Graphics | 4.5 | 5.0 | |
Sound | 4.0 | 5.0 | |
Gameplay/Control | 4.0 | 4.5 | |
Longevity/Playability | 4.0 | 5.0 | |
Overall | 4.0 | 5.0 | |
Total | 20.5 | 24.5 |
(12/95)