Super
Smash Bros. Melee
Game:
Super Smash Bros. Melee (demo)
System: Nintendo GameCube
Release Date: 2002
Price: $49.95
Important:
This review is of the demo copy of Smash Bros. Melee. Some items may be
changed in the final version.
Super
Smash Bros. Melee is the second game in the mega-popular Smash Bros. Series.
It takes a simple concept and expands it into one of the most innovative and
fun games on Earth. Basically, you choose any one of a full character roster
of Nintendo legends (Mario, Link, Samus Aran, etc), from all kinds of
different games and series, and battle it out in a 1-4 player dukefest.
The original
Super Smash Bros., for Nintendo 64, still remains one of the most popular,
and most sought after titles for that system, despite the actual console
being dead for more than a year
now. It was no surprise that Nintendo would follow-up with a sequel. The
real surprise was just how amazing and over the top the sequel would
actually be. Backed by the power of the size-deceptive GameCube, Smash Bros.
Melee brings nearly every Nintendo character in history to the stage to
battle it out. You can choose from a character list that features the likes
of Mario, Luigi, Princess Peach, Princess Zelda, Bowser, Link, Samus Aran,
Pikachu, Fox McCloud (Starfox) and many more hidden characters. Each
character has at least four different colors/outfits to choose from, with
some of the
color choices being directly related to how the character has appeared in
past games. For instance, Link’s colors match the different tunics he
wears in the Zelda series. Battles can be single player, two player, three
player or four player. There’s virtually no limit to combinations of how
you can participate in the game. There’s several different modes as well,
consisting of time battles, objective battles and more, including
mini-games.
The
play mechanics translate a little confusingly at first, to the GameCube
controller, but eventually you’ll get the hang of it. Executing
moves and attacks are a breeze, once you’ve realized you pretty much push
in the direction you want to attack and wail away. This makes combos
exceedingly easy to perform, but there are also advanced combo attacks you
will be able to do only if you become a true expert at the game. This is
what will let novice players pick up the game easily, while still retaining
a sense of challenge for seasoned Smash Bros. veterans. You have basic
normal attacks, and then a sub-attack, referred to as Special Skills. This
is usually the character’s
trademark move(s). Some characters only have one or two, while other
characters have several depending on the situation. For instance, Mario’s
special skills are Fireballs, and his “Cape Twirl” from Super Mario
World. Whereas Princess Toadstool, a newcomer to Smash Bros., takes most of
her moves from the Super Nintendo Squaresoft masterpiece, Super Mario RPG
(right down to the frying pan). She can also fly around the arena, a
signature move she acquired in Super Mario Bros. 2. Rounding out the list of
attacks and specials, there are also grab moves, which change depending on
the character grabbing, and being grabbed.
Smash Bros.
Melee is an excellent sequel to a game that was already head and shoulders
above the rest. As a Mario Bros. fan, you deserve to check it out, if for
the sheer number of Mario related references alone. This game continues to
sell out at every major retailer who carries it. I have only gotten to play
the demo version, as I do not own a GameCube yet, but after playing this
game, you can be sure I won’t be waiting till Mario Sunshine to buy myself
one.
-
NulShock